Wednesday, January 27, 2010

Final Fantasy 1

Made by: SquareSoft
PSP, NES, Wii, PlayStation
Role-Playing > Console-style RPG
Rated: E

The Game
The land is wrought with darkness, monsters prey upon travelers, danger is even entering the towns of the land. Then a group of four warriors appear bearing crystals of light to fulfill the prophecy: "When darkness veils the earth, four Warriors of Light shall come..." These four warriors are about to embark on a perilous quest wrought with danger.
These four warriors are a cute little person that you can name and choose a class. each of the classes have good things and bad things about them: The Warrior is a very diverse member, he can use all but a few weapons and will generally pound enemies moderately well and has the more life than any other character.The Warrior will turn into the Knight who does the same things but adds in more hits and can use up to lv. 4 white magic. The Thief is very fast and can hit enemies quite a few times, he is not as powerful as Warrior/Knight but when it turns into a Ninja it can use up to lv. 4 black magic and hits a lot of times. The Monk at first may seem pointless because he cannot use much armor, only has one type of weapon (nunchuks) and may have a pretty good amount of life but that life gets wasted fast, but as soon as he reaches about lv. 15 his nunchucks become obsolete and his fists become the most powerful weapon in the game, even more powerful than the best sword in the game that goes to your Knight. The Monk will become the Master and the only differnce is that instead of doing about six to eight hits he will do eight to twelve hits. The White Mage is a caster unit that can cast white magic, white magic is support magic that can heal your party, raise defense, hurt undead, revive a K.O member etc. This mage is not essential but is very useful to any party, she will turn into the a White Wizard, who has more MP(magic points) and can use White Wizard spells. The Black Mage uses magics that damage their foes and raises the attack of the party, lowers enemy attack etc. The Black Mage is the weakest of the entire party when it comes to normal damage and life, while every one else has been hitting a hundred damage the Black Mage is only hitting about 10 to 30 damage, but what makes up for this is the fact that his spells hit <500. When he turns in to a Black Wizard his most powerful weapon become equipable giving him about >200 damage. The final unit is the Red Mage, he can cast both white and black magic and gets pretty descent attack due to the fact that nearly all swords are open to him for use. He is limited though, even when he becomes a Red Wizard his black/white spells are not as good as the other two mages.

Positives
This games story line is amazing, its plots, badguys and bosses are enough to get anyone that wants a good turn based RPG to fall in love immediately. There is many enemies that will randomlly attack you, most look the same just have a different color to them and different attack or weaknesses etc. The bosses are everything someone would want in a game except for the fact that their attacks are flash then damage dealt to one of your men. There huge amounts of weapons and armor in the game, most go to the Warrior/Knight and most of the rest go to the Ninja and Red Wizard.

Negatives
Some of the enemies bear names that have the word "demon" along with other people may consider bad like skeletons, goblins etc. Most of the places that you do you are attacked non stop so it begins to get annoying esp. when you are a higher level than them. The map is very large so it gets confusing until you get used to it.

Conclusion
This game is worth the effort to play, the game gets really fun as soon as you get your ship so its good to push to that goal. I would recommend using a walkthrough for the game because some of the dungeons are very hard.
9/10

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